Knowledge base

IAP Promo monetization tips

3 Ways to make more money with IAP Promo

Take your monetization to the next level by promoting in-app purchases (IAPs) throughout the player lifecycle. IAP Promo gives you this functionality for FREE, by serving existing Product offers to players as a new type of ad unit. Surfacing these Promotions helps players discover your offers organically, rather than having to search for them in your game’s store. In this article, you’ll learn about three Promotion strategies you can easily implement today to grow your IAP revenue.

Promo strategies

Awareness campaigns

If you’ve ever stood before a larger-than-life display of a double-foam latte drizzled with chocolate while waiting in line at a coffee shop, you’re already familiar with this technique and how effective it can be.The same concept can work wonders in your game. Surface existing Products at natural pauses to remind players of content that can enhance their experience.

Example of an awareness campaign

Progression unlock promotions

These campaigns allow players to earn special offers by progressing in your game. The most common example is promoting a discounted starter pack when players complete a tutorial. These Promotions are very effective at encouraging first-time purchases, and encouraging repeat purchases when strategically employed at various progression milestones.

Example of a progression unlock promotion

Seasonal specials

This classic retailer-inspired technique offers discounts around specific calendar dates, such as Halloween or Christmas. Many developers go even further, offering region-specific holiday specials, such as the 4th of July (USA only) or Chinese New Year (most Asian countries).

Example of a seasonal special

Setting up Promos: the right offer at the right place and time


This video demonstrates how to get started immediately, using your existing Product Catalog. However, don’t stop there; try creating discounted versions of each Product, so you have the option of using varying price points in special offers. A 20% discounted version is usually a good starting point.


Use Placements to control where your game shows an offer.

Watch how here!


Once you’ve set up your Products and Placements, use them in any combination to create Promotions.

Watch it in action and learn how here!

Putting it all together

So what might a successful Promotion look like? Here are some common examples for the aforementioned campaign types:

Campaign type Placement(s) Product(s) Promotion criteria
Awareness campaign
  • Insufficient resources
  • End of level
  • Existing product
  • Start now
  • no end date
  • Progression unlock
  • Tutorial complete
  • Town Hall unlock
  • Any other game milestone
  • Discounted product
  • Start now
  • no end date
  • Seasonal special
  • Return to lobby
  • Discounted product
  • Specific start date
  • Specific end date
  • Specific regional targeting
  • Incorporating a feedback loop

    A best practice for managing Promotions is to use a predict, measure, and learn feedback loop.


    Ask yourself: what metric will this new Promotion move and by how much? For example, maybe you predict that a starter pack offer will add a 5% increase in IAPs, as a result of increased awareness and investment at a more favorable price point. This estimate helps prioritize new Promotion ideas.


    Use Unity Analytics to measure results once a Promotion is live. Data Explorer enables you to drill down to specific changes. For example, plotting Verified IAP Revenue, DAU, Verified Paying Users, and Number of Verified Transactions on a single chart can help determine if an increase in revenue is actually coming from incremental purchases, as opposed to an influx of new users.

    Unity analytics report using Data Explorer

    Most developers run many promotions in parallel. Our Promo funnel report helps isolate results by illustrating performance at each step for a specific promotion.

    IAP Promo Report for funnel analysis


    Use these results to inform how you might improve the performance of your promotions. For example, if you’re seeing a steeper than expected drop-off between first impression and purchase conversion, consider using a different creative or Placement. If that funnel looks good, consider price changes to increase transaction size.

    Interested in learning more? In addition to the integration videos referenced throughout this article, we have more material to help you out:

    • IAP Promo overview provides a high-level feature summary, and highlights its cutting edge machine learning function.
    • Integration provides a step-by-step walkthrough for implementing IAP Promo in your game.
    • Promo Placements takes a deep-dive into the subject of Placements, and managing them through the Developer Dashboard.
    • Product Catalogs explores how to create, import, and manage your catalog of Products using the Editor and Developer Dashboard.
    • Promotions covers how to use Products, Placements, and business logic to target the right audience with the right offer.
    Still need help? Get in touch!
    Last updated on 18th Jan 2020