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Getting started

Created by the leading mobile game engine, the Unity Ads SDK provides a comprehensive monetization framework for your game, whether you develop in Unity, xCode, or Android Studio. It streamlines ads, in-app purchasing and analytics, using cutting edge machine learning to maximize your revenue while maintaining a great player experience. Getting started is simple.

This page illustrates the journey towards maximizing your revenue with Unity Ads. Follow step by step, or jump to the integration step that best fits your stage of development.

Preparation

New to Unity Ads? Take care of these basics before implementation:

  1. Download and import the latest Unity Ads Asset Package or SDK: Unity (C#) Install the latest SDK through Package Manager | iOS (Objective-C) | Android (Java)

    *For more information on how to use the Package Manager for optimal integration, please refer to our installation guide. For Unity 2017.4 and below, you can also access the Unity Ads Asset Package via the Asset store, though we recommend upgrading to the latest SDK for optimal benefits.

  2. Create a Unity Developer ID.
  3. Use the Monetization Dashboard to configure Ad Units or legacy Placements to surface ad content in your game.
  4. Review our Best practices guide, complete with case studies, to better understand your monetization strategy before diving in.

Implementation

Integration may vary, depending on your development platform.

Integrate Unity Ads using the Advertising API

Expand your basic ads integration

Manage, analyze, optimize

Beyond implementation, Unity empowers you to fine-tune your strategy:

Support

Have questions? We're here to help! The following resources can assist in addressing your issue:

Still need help? Get in touch!
Last updated on 20th Sep 2021